@eyedeekay
                        
                        
                            &eche|on
                        
                        
                            &zzz
                        
                        
                            +R4SAS
                        
                        
                            +RN
                        
                        
                            +RN_
                        
                        
                            +StormyCloud
                        
                        
                            +T3s|4
                        
                        
                            +acetone
                        
                        
                            +dr|z3d
                        
                        
                            +eche|off
                        
                        
                            +orignal
                        
                        
                            +postman
                        
                        
                            +snex
                        
                        
                            +wodencafe
                        
                        
                            Arch
                        
                        
                            BubbRubb
                        
                        
                            Chrono
                        
                        
                            Danny
                        
                        
                            DeltaOreo
                        
                        
                            FreefallHeavens
                        
                        
                            Irc2PGuest16752
                        
                        
                            Irc2PGuest33667
                        
                        
                            Irc2PGuest33976
                        
                        
                            Irc2PGuest51880
                        
                        
                            Irc2PGuest97218
                        
                        
                            Onn4l7h
                        
                        
                            Sisyphus
                        
                        
                            Sleepy_
                        
                        
                            T3s|4_
                        
                        
                            Teeed
                        
                        
                            aargh2
                        
                        
                            ac9f_
                        
                        
                            b3t4f4c3__
                        
                        
                            b4dab00m
                        
                        
                            bak83_
                        
                        
                            duanin2
                        
                        
                            eyedeekay_
                        
                        
                            john231
                        
                        
                            leopold
                        
                        
                            makoto
                        
                        
                            nilbog-
                        
                        
                            not_bob_afk
                        
                        
                            poriori_
                        
                        
                            profetik1
                        
                        
                            r00tobo_BNC
                        
                        
                            rapidash
                        
                        
                            shiver_
                        
                        
                            solidx66
                        
                        
                            thetia
                        
                        
                            tr
                        
                        
                            u5657
                        
                        
                            uop23ip
                        
                        
                            vivid_reader56
                        
                        
                            w8rabbit
                        
                        
                            x74a6
                        
                        
                            xHarr
                        
                    
                    
                        zzz
                    
                    
                        here's my last snapshot at 6%
                    
                
                
                    
                        zzz
                    
                    
                            964 CyLg6w8lypk1gnAX-CdG8O4NCR86hq8ifge6QKXAoJg=]:
                     
                
                
                    
                        zzz
                    
                    
                            439 DtQsGzkbeR3nilr6ZvywR2O7-f0XaaV~YfHXohqwjgI=]:
                     
                
                
                    
                        zzz
                    
                    
                        I'm moving on to test 3%
                    
                
                
                    
                        dr|z3d
                    
                    
                        interesting ongoing high bandwidth on the sc router still.
                    
                
                
                    
                        dr|z3d
                    
                    
                        re part tunnels, OXf4 worth keeping an eye on.
                    
                
                
                    
                        dr|z3d
                    
                    
                        DtQs not registering as significant here. OXf4 currently top part tunnel requester.
                    
                
                
                    
                        dr|z3d
                    
                    
                        thing is, even as the top user, it's only got a 1% share of all part tunnels.
                    
                
                
                    
                        dr|z3d
                    
                    
                        interesting, seeing a ton of Failed to dispatch TunnelDataMessage (Inbound Endpoint: null) warnings right now after the sustained bandwidth.
                    
                
                
                    
                        zzz
                    
                    
                        dr|z3d, re: "ourselves", both of mine were DatabaseLookupMessages... same for all of yours?
                    
                
                
                    
                        dr|z3d
                    
                    
                        let's have a looksee..
                    
                
                
                    
                        dr|z3d
                    
                    
                        confirmed, zzz. 8 instances in 1 file, all DbLookups.
                    
                
                
                    
                        zzz
                    
                    
                        thank you, will set a trap to find the culprit
                    
                
                
                    
                        dr|z3d
                    
                    
                        malicious, you think, or bug?
                    
                
                
                    
                        zzz
                    
                    
                        almost certainly either our bug, or our bug not catching somebody else's bug
                    
                
                
                    
                        dr|z3d
                    
                    
                        ok
                    
                
                
                    
                        dr|z3d
                    
                    
                        those bandwidth spikes on sc router, 11 hours this time.
                    
                
                
                    
                        zzz
                    
                    
                        can't help with that, up to you guys to manage
                    
                
                
                    
                        dr|z3d
                    
                    
                        not expecting help, just reporting what I'm observing. 
                    
                
                
                    
                        dr|z3d
                    
                    
                        at this stage it's more curious than anything else.
                    
                
                
                    
                        zzz
                    
                    
                        pretty sure 'failed to dispatch' are bloom filter hits, a small number is to be expected and is fine
                    
                
                
                    
                        dr|z3d
                    
                    
                        ok, in normal operation they're not so frequent, they just happened to be coming up a lot after the bandwidth session.
                    
                
                
                    
                        zzz
                    
                    
                        you could always increase the filter size if you think it's too much and you have the ram for it
                    
                
                
                    
                        dr|z3d
                    
                    
                        pretty sure the filter size is already pretty generous.
                    
                
                
                    
                        dr|z3d
                    
                    
                                } else if (maxMemory >= 1024*1024*1024L) {
                    
                
                
                    
                        dr|z3d
                    
                    
                                    // 8 MB
                    
                
                
                    
                        dr|z3d
                    
                    
                                    // appx 80K part. tunnels or 960K req/hr
                    
                
                
                    
                        dr|z3d
                    
                    
                                    m = 25;
                    
                
                
                    
                        dr|z3d
                    
                    
                        that should do it, no?
                    
                
                
                    
                        zzz
                    
                    
                        graph this stat to keep an eye on it router.decayingBloomFilter.TunnelIVV.dups
                     
                
                
                    
                        dr|z3d
                    
                    
                        ok, will do, thanks.
                    
                
                
                    
                        zzz
                    
                    
                        looks like canon maxes out at 32MB m=27 for ram > 512MB && sharebw > 8MBps
                    
                
                
                    
                        dr|z3d
                    
                    
                        what have I got here, let me se.. BloomIVValidator.java you're looking at?
                    
                
                
                    
                        zzz
                    
                    
                        yup
                    
                
                
                    
                        dr|z3d
                    
                    
                        there are some "huge" blooms available, does canon take advantage of those?
                    
                
                
                    
                        dr|z3d
                    
                    
                                } else if (KBps >= MIN_SHARE_KBPS_FOR_HUGE4_BLOOM && maxMemory >= MIN_MEM_FOR_HUGE4_BLOOM) {
                    
                
                
                    
                        dr|z3d
                    
                    
                                    _filter = new DecayingBloomFilter(ctx, HALFLIFE_MS, 16, "TunnelIVV", 28);  // 64MB fixed
                    
                
                
                    
                        zzz
                    
                    
                        as I said, we max out at 27
                    
                
                
                    
                        zzz
                    
                    
                        so are you on 25 or 28?
                    
                
                
                    
                        dr|z3d
                    
                    
                        private static final int MIN_SHARE_KBPS_FOR_HUGE4_BLOOM = 16384;
                    
                
                
                    
                        dr|z3d
                    
                    
                            private static final long MIN_MEM_FOR_HUGE4_BLOOM = 1024*1024*1024l;
                    
                
                
                    
                        dr|z3d
                    
                    
                        so, 28.
                    
                
                
                    
                        dr|z3d
                    
                    
                        do we need to go bigger? :)
                    
                
                
                    
                        dr|z3d
                    
                    
                        and how do the values there correspond to the m values in BuildMessageProcessor? that's not entirely clear to me.
                    
                
                
                    
                        dr|z3d
                    
                    
                        well, 28 in BloomIVValidator, 25 in BuildMessageProcessor is what I've got.
                    
                
                
                    
                        zzz
                    
                    
                        report the dup rate from the stat
                    
                
                
                    
                        zzz
                    
                    
                        the fail to dispatch is the ivvalidator, pretty sure
                    
                
                
                    
                        dr|z3d
                    
                    
                        Lifetime average is 1.0
                    
                
                
                    
                        dr|z3d
                    
                    
                        -> 1.0 (8,083,624 events)
                    
                
                
                    
                        dr|z3d
                    
                    
                        full dump of the stats:
                    
                
                
                    
                        dr|z3d
                    
                    
                        60 sec rate: Average: 0.999 • Highest average: 1.0 • Average event count: 7,047.623
                    
                
                
                    
                        dr|z3d
                    
                    
                        Events in peak period: 171581 • Events in this period (ended 53 sec ago): 242
                    
                
                
                    
                        dr|z3d
                    
                    
                        Graph Data Graph Event Count Export Data as XML
                    
                
                
                    
                        dr|z3d
                    
                    
                        60 min rate: Average: 1.0 • Highest average: 1.0 • Average event count: 425,453.895
                    
                
                
                    
                        dr|z3d
                    
                    
                        Events in peak period: 1939538 • Events in this period (ended 7 min ago): 17835
                    
                
                
                    
                        dr|z3d
                    
                    
                        Lifetime average: 1.0 (8,083,624 events)
                    
                
                
                    
                        dr|z3d
                    
                    
                        does mean much to me.
                    
                
                
                    
                        dr|z3d
                    
                    
                        *doesn't
                    
                
                
                    
                        zzz
                    
                    
                        that's the TunnelIVV.dups stat?
                    
                
                
                    
                        dr|z3d
                    
                    
                        yeah
                    
                
                
                    
                        dr|z3d
                    
                    
                        and just for the lulz:
                    
                
                
                    
                        dr|z3d
                    
                    
                        bw.sendRate Low-level send rate (B/s)
                    
                
                
                    
                        dr|z3d
                    
                    
                            60 sec rate: Average: 2,690,419.5 • Highest average: 46,081,708.0 • Average event count: 1.199
                    
                
                
                    
                        zzz
                    
                    
                        so 10,000 is 1%, so 30K is pretty brutal
                    
                
                
                    
                        zzz
                    
                    
                        but it's possible i2pd SSU2 is letting dups through and they're real false positives, we'd have to ask them
                    
                
                
                    
                        zzz
                    
                    
                        *real positives, not false
                    
                
                
                    
                        dr|z3d
                    
                    
                        I can only speculate that the high point somehow corresponds with the bandwidth spikes, but I'm a little hazy on what I'm looking at here :)
                    
                
                
                    
                        dr|z3d
                    
                    
                        I mean, post-spikes, the router seemed to drop traffic and part tunnels for a while before recovering.
                    
                
                
                    
                        dr|z3d
                    
                    
                        I'm also not clear on how the m value in BuildMessageProcessor relates to the (presumably?) m values in  BloomIVValidator
                    
                
                
                    
                        dr|z3d
                    
                    
                        should they be synced?
                    
                
                
                    
                        zzz
                    
                    
                        they don't relate
                    
                
                
                    
                        zzz
                    
                    
                        two different filters
                    
                
                
                    
                        dr|z3d
                    
                    
                        ok, good.
                    
                
                
                    
                        zzz
                    
                    
                        here's the theoretical false-pos rate:
                    
                
                
                    
                        zzz
                    
                    
                             *  Following stats for m=27, k=9:
                    
                
                
                    
                        zzz
                    
                    
                             *  8192 1.1E-5; 10240 5.6E-5; 12288 2.0E-4; 14336 5.8E-4; 16384 0.14%
                    
                
                
                    
                        zzz
                    
                    
                        so you're way over that, but we've always been over
                    
                
                
                    
                        zzz
                    
                    
                        might be i2pd, dunno
                    
                
                
                    
                        dr|z3d
                    
                    
                        so nothing I've explicitly done to break things? :)
                    
                
                
                    
                        zzz
                    
                    
                        have to wait to ask b/c I already have a q pending in #ls2 and orignal buffer size is 1
                    
                
                
                    
                        dr|z3d
                    
                    
                        haha, ok
                    
                
                
                    
                        zzz
                    
                    
                        don't think so, if you're sure you're on 28
                    
                
                
                    
                        dr|z3d
                    
                    
                        yeah, max is 28 here.
                    
                
                
                    
                        dr|z3d
                    
                    
                        aka HUGE4_BLOOM
                    
                
                
                    
                        dr|z3d
                    
                    
                        I've noticed that if you make m too high in BuilmessageProcessor, traffic ramps down, not up.
                    
                
                
                    
                        dr|z3d
                    
                    
                        it looks like 25 is about as high as you want to go.
                    
                
                
                    
                        zzz
                    
                    
                        dunno, haven't looked at that in years
                    
                
                
                    
                        zzz
                    
                    
                        so far so good with 3% throttle:
                    
                
                
                    
                        zzz
                    
                    
                           1321 DtQsGzkbeR3nilr6ZvywR2O7-f0XaaV~YfHXohqwjgI=]:
                     
                
                
                    
                        zzz
                    
                    
                              1 -l9VwbZd1kNH0qs8r2KquI5Qt~I1O3-fnXITbanhM7Y=]:
                     
                
                
                    
                        zzz
                    
                    
                              1 IP8aEEZu2cMnXTfGKob9LX6BvohqYoP-sKUZaBdBrds=]:
                     
                
                
                    
                        dr|z3d
                    
                    
                        those are tunnel drop counts?
                    
                
                
                    
                        zzz
                    
                    
                        hop throttle reject or drop
                    
                
                
                    
                        dr|z3d
                    
                    
                        gotcha
                    
                
                
                    
                        dr|z3d
                    
                    
                        looking at the %age stats here, I don't see anything right now over 1% usage.
                    
                
                
                    
                        dr|z3d
                    
                    
                        so I'm pretty sure 3% will be fine, generous even.
                    
                
                
                    
                        obscuratus
                    
                    
                        Here's my list of hop throttle rejects after running over about 18 hours.
                    
                
                
                
                    
                        obscuratus
                    
                    
                        It has about 54 items, so to big to paste.
                    
                
                
                    
                        zzz
                    
                    
                        at 3%?
                    
                
                
                    
                        obscuratus
                    
                    
                        Yes, running at 3% for the last 16 hours or so.
                    
                
                
                    
                        zzz
                    
                    
                        ok, added it up, that's 5.5% false positive assuming only the first two are bad guys
                    
                
                
                    
                        obscuratus
                    
                    
                        I've manually spot checked the profiles of the other minor leaders on that list, and most of them aren't really great peers, even if they aren't necessarily bad guys.
                    
                
                
                    
                        obscuratus
                    
                    
                        For example, EftNWv has only agreed to 1 tunnel ( tunnels.lifetimeAgreedTo=1), but has failed 42 times (tunnels.lifetimeFailed=42)
                    
                
                
                    
                        obscuratus
                    
                    
                        I see this pattern alot if I manually run down their profiles.
                    
                
                
                    
                        dr|z3d
                    
                    
                        well, that's an interesting point. maybe some of those datapoints can be used to determine if a peer's requests should be dropped or the peer itself banned. there's a bunch of profile stats that might come in handy.
                    
                
                
                    
                        dr|z3d
                    
                    
                        and aside from printing tables, not a lot of that data is currently being used afaik.
                    
                
                
                    
                        obscuratus
                    
                    
                        Are the contents of the profile a hard SPEC?  Could we add the throttler drops to the profile?
                    
                
                
                    
                        obscuratus
                    
                    
                        Are tunnel requests?
                    
                
                
                    
                        obscuratus
                    
                    
                        s/Are/Or/
                    
                
                
                    
                        dr|z3d
                    
                    
                        not a hard spec, I was just thinking the same thing.
                    
                
                
                    
                        obscuratus
                    
                    
                        Presumably, profile lookups would be slow-ish.  Might not want to do it 100 times a second.
                    
                
                
                    
                        dr|z3d
                    
                    
                        with that profile data to hand, you might even be able to persuade zzz to plot the data on a table in the console "Top 10 abusers du jour". Or something. :)
                    
                
                
                    
                        dr|z3d
                    
                    
                        profiles are stored in ram I think.
                    
                
                
                    
                        dr|z3d
                    
                    
                        and then periodically written to disk, not periodically enough, perhaps :)
                    
                
                
                    
                        zzz
                    
                    
                        yeah obscuratus you're on the right track with your analysis
                    
                
                
                    
                        zzz
                    
                    
                        I looked at #3-10 on the ilst
                    
                
                
                    
                        zzz
                    
                    
                        1 RI not found
                    
                
                
                    
                        zzz
                    
                    
                        3 slow or unreachable java
                    
                
                
                    
                        zzz
                    
                    
                        3 i2pd that we know doesn't have good profiling
                    
                
                
                    
                        zzz
                    
                    
                        and 1 (#10) is a XfR Java, probably the highest one on the list that might be unjustly there
                    
                
                
                    
                        zzz
                    
                    
                        so we're all good with 3%?
                    
                
                
                    
                        dr|z3d
                    
                    
                        3% sounds reasonable. what about a negative bonus for Xf peers?
                    
                
                
                    
                        dr|z3d
                    
                    
                        or just X.
                    
                
                
                    
                        obscuratus
                    
                    
                        It works well-enough on my router once I'm up and running at steady-state.  I'll keep an eye on it next time I start a router from scratch, and it has to get integrated.
                    
                
                
                    
                        dr|z3d
                    
                    
                        and it would be nice to see peers that are being actively throttled on a table somewhere, perhaps underneath the new status table on /peers?
                    
                
                
                    
                        obscuratus
                    
                    
                        You'd want the throttler to get out of the way while you're getting integrated.  The MIN_LIMIT should take care of that, though.
                    
                
                
                    
                        dr|z3d
                    
                    
                        you could defer the throttler for a few minutes after startup, also.
                    
                
                
                    
                        obscuratus
                    
                    
                        We might already have all we need with the MIN_LIMIT.  I'll keep an eye on it.
                    
                
                
                    
                        zzz
                    
                    
                        let's see how it goes
                    
                
                
                    
                        dr|z3d
                    
                    
                        a table with actively throttled peers could have the standard edit button to effect a local ban for the duration of the session. and view profile etc. usual stuff, but it could be useful, obviating the need to grep through logs to see what's happening.
                    
                
                
                    
                        obscuratus
                    
                    
                        With our current MIN_LIMIT, you need to request more than 4 tunnels in under 4 minutes.  That's probably pretty rare.
                    
                
                
                    
                        obscuratus
                    
                    
                        Wait, it's under 3 minutes, isn't it?
                    
                
                
                    
                        zzz
                    
                    
                        11/3
                    
                
                
                    
                        obscuratus
                    
                    
                        Yeah, just under 4 minutes.
                    
                
                
                    
                        obscuratus
                    
                    
                        It's worth noting (if my rusty math can be trusted) that the MIN_LIMIT will be the limiting factor until you get 400 participating tunnels when the PERCENT_LIMIT is at 3.
                    
                
                
                    
                        zzz
                    
                    
                        dr|z3d, I'm pushing the "ourselves" log change, because it might be days or weeks before I see another one