~dr|z3d
@RN
@StormyCloud
@T3s|4
@T3s|4_
@eyedeekay
@orignal
@postman
@zzz
%Liorar
+FreefallHeavens
+Xeha
+acetone
+ardu
+bak83
+hk
+poriori
+profetikla
+radakayot
+uop23ip
AHOH2
Arch
Danny
DeltaOreo
FreeB
Irc2PGuest30526
Irc2PGuest83036
Irc2PGuest93792
Leopold_
Meow
Onn4l7h
Onn4|7h
carried6590551
idontpee
mareki2p_
maylay
plap
qend-irc2p
r00tobo
shiver_
solidx66
thetia
tr
u5657
username
weko_
woodwose
zer0bitz
zer0bitz_
dr|z3d
zzz: some refinements to the prometheus stylesheet. I'll take a stab at the code later, this is stopgap: cake.i2p/view/Bo2lHm7f8D_6FotIYnMTfsJpv2Dthrn12mh05cHVl_KrEKoaJzio/Bo2lHm7f8D.txt
zzz
lol stopgap
zzz
like it's a CSS emergency
dr|z3d
haha, css emergency.
zzz
but thanks for doing the <pre> and the raw metrics link, those were the two I was going to get to eventually
dr|z3d
low hanging fruit. there are some ui optimizations that can't be done with css alone, hence stopgap.
dr|z3d
but you've given me a few ideas for how to improve the ui and maybe add some additional "global" elements that might be reused with other plugins.
dr|z3d
we can probably do something nice with the metrics output, and embedding the help probably wouldn't hurt.. there's not a lot else going on in the UI. Still think we want a toggle for all stats / only stats with console graphing activated.
dr|z3d
notwithstanding, as a general rule, any time you link to a file outside the UI, like the metrics, you want target="_blank" or, better still, an iframe.
dr|z3d
and with an iframe, since we're a console app, we can leverage iframeresizer.
dr|z3d
for metrics, we can do something vaguely along the lines of what I do with the in-console history.txt display, without touching the txt file: cake.i2p/file/kDf6EFOkqf_VX1A9qsx97uRHHNCJO0ZYYD7d9ydz7_cwA8mSoKnl/changelog.webp
dr|z3d
and maybe you've got an excuse to leverage the markdown script for the readme so that can be prettified in the plugin ui, too.. just a thought :)
dr|z3d
oh, and a minor thing, zzz. <tt> is deprecated, use <code> instead.
zzz
whats with the tank?
dr|z3d
haha
dr|z3d
there are visuals all over, to compliment the military theme.
dr|z3d
well, not all over, but in select places.
dr|z3d
like cumlord said somewhere, visual motifs and the like make the console fun to browse around
dr|z3d
you know, user engagement.. takes the edge off the highly technical nature of the console.
zzz
hadn't noticed a military theme before
dr|z3d
you never noticed the camo texture?
zzz
sure but camo=military didn't register
dr|z3d
ah, well, you should check the latest + dark console revision, it's a little less subtle, and at the same time much more subtle :)
zzz
wjats the story with the new postman banner?
dr|z3d
waddya mean, "story" ? :)
zzz
the guy is wearing a parachute and holding a box? that's how he's doing airborne delivery?
zzz
or is the eagle doing the delivery?
dr|z3d
*** chuckles. ***
dr|z3d
he's a postman wearing a backpack, holding a package he's about to deliver to your door.
dr|z3d
the eagle is both airborne and, obliquely, a tracker of sorts, tracking prey.
zzz
and what happened in 1954?
dr|z3d
ask postman, that's his byline.
dr|z3d
maybe US mail started air deliveries in '54?
zzz
ok
zzz
the new banner is bold, but I conclude the metaphors are a little mixed ))
snex
there are no significant events for the post office in 1954
snex
and the song "please mr postman" is from 1961
snex
by the marvalettes
snex
the first air mail delivery was in 1859, with regular service established in 1918
zzz
doubt postman is 71, but who knows
dr|z3d
postman: care to chime in re '54 ?
dr|z3d
maybe '54 is some random year postman threw in there to throw you off the scent.
dr|z3d
mixed metaphors. LOL.
dr|z3d
complaints to sportlotto.i2p
RN
don't forget about #complaints
zzz
the fancy changelog is interesting, but I'd do it in java, not js
dr|z3d
sure, whatever works.
cumlord
it's very simple, tank = usability unless it's a leclerc
dr|z3d
is that right, cumlord? :)
dr|z3d
I never figured tanks to be super user-friendly.
cumlord
yeah idk if i'd take one to get groceries
cumlord
but they induce anxiety in the user that's gotta do something
cumlord
just realized you can do that
dr|z3d
"click here to nuke everything in sight"
dr|z3d
:)
dr|z3d
you can haz as many outgoing tunnels as your router will support, because outbound isn't leaseset size limited.
cumlord
*changes the language to random*
cumlord
had a feeling snark wouldn't let me do that but it's content
dr|z3d
what are you trying to do?
postman
zzz: the airborn content since 1954 is the tagline of one of the oldest logos on the tracker - which showed a Grumman S2 tracker plane, which was first built in 1954
cumlord
vietnam happened in '54 but idk what that's gotta do with the postoffice
postman
zzz: the logo is long gone - the tagline remained
cumlord
dr|z3d go faster, maybe
dr|z3d
real helpful, cumlord. that tells me not much :)
cumlord
didn't think snark would let me go above 16 i meant, thought i might be able to increase total upload speed that way by increasing it
zzz
thanks postman good to know!
cumlord
cool bit of lore i didn't know
dr|z3d
cumlord: you can do that with the i2cp params, sure.
dr|z3d
or by editing snark.config
cumlord
got 3M/s upload on one snark like that
cumlord
think i can use less snarks and less total tunnels this way, nice.
dr|z3d
I could in theory bump the max outbound tunnel limits on the snark dropdown.
dr|z3d
what would like? 128? 256? 1024?
dr|z3d
*** grins. ***
dr|z3d
maybe better you tweak settings manually, not likely something most users will want.
cumlord
lmao go big or go home right 🤣
dr|z3d
:)
cumlord
true, might be confusing. or maybe only seen if “advanced” is seen but at that point might as well just do edit config lol
dr|z3d
orignal already things 16 is too many. wouldn't want to scare him even more :)
zzz
dr|z3d, here's my take on a formatted changelog jsp w/o js: cake.i2p/view/26ShawH5oJ_S3WtrBES1w7aqLq4f50X0zguzRUPcs_7ie0WORImm/26ShawH5oJ.txt
dr|z3d
*thinks
dr|z3d
looks mostly sane, zzz, not sure I'd use <h2> and <h3> though, just classes.
zzz
cumlord, snark automatically sets tunnel count to ~ connected peers / 2, doubt you would benefit from more
zzz
sure dr|z3d either way
dr|z3d
not really either way, with h2/h3 you'll be battling with existing rules.
zzz
used <p> instead of <span> so I didn't have to worry about closing it
dr|z3d
the thing about <span> is it's inline, so you're not adding padding and margins.
zzz
maybe if I made it pretty enough I'd move the link out of advanced and into diagnostics
dr|z3d
and, no! <p><b class=\"star\">*</b>
cumlord
ok i thought that was the deal with tunnel count, i had upped connected peers so it'd actually open those tunnels
dr|z3d
don't do that, it's inefficient. just add the class to star and add a font-weight to .star if that's what you want.
dr|z3d
*just add the class to <p>
dr|z3d
if you've got a ton of clients connected, more outbound tunnels will speed things up for your downloaders.
zzz
lol I copied that from you
zzz
pot kettle
zzz
let transformedBlock = block.replace(/ \* /g, "<b class=star>*</b> ").replace(/ - /g, "<b class=bullet>-</b> ");
dr|z3d
LOL
dr|z3d
yeah, but you copied it badly :)
dr|z3d
but you're half right.. I'm not using the <b> to embolden the text, I'm using it as an inline marker so I can hide it and use ::after to display a graphical star icon.
dr|z3d
I guess if you're doing the same in the css, that's fine.
zzz
there's already a #changelog h2 in our CSS, so you've been here before
dr|z3d
the lazy class works in conjunction with my lazyload script to hide sections that aren't visible in the viewport, which accelerates the display on slower systems.
dr|z3d
yeah, that's a section header.
zzz
but it's in canon
dr|z3d
yeah, I've been there before, I've been all over your console.
dr|z3d
*** chuckles. ***
dr|z3d
but that's exactly my point, you don't want h2/h3 in your changelog sections.
dr|z3d
otherwise, you end up having to do #changelog h2:nth-child(n+2) or rubbish like that.
dr|z3d
might as well just create spans or divs with classes.
zzz
I can't find where you have --star and --tunn_active defined
dr|z3d
you're poking around in the developer console inspector?
zzz
no in your files
zzz
var(--star) where is the star image defined?
dr|z3d
probably theme/images/images.css
dr|z3d
actually, console/images/images.css
zzz
hah, css in the images dir, wouldn't have guessed
dr|z3d
I know, voodoo magic, right? :)
dr|z3d
git grep '\-\-star:'
dr|z3d
you could just use emjois for stars and bullets, zzz, if you want lazy. ⭐⭐⭐
dr|z3d
🟡🟡🔴🔴🟢🟢
dr|z3d
🚀
dr|z3d
🤩 Version 2.9.0 released
dr|z3d
I prefer svgs, then I know what's being displayed, emojis are variable between fonts / OS's.
zzz
yeah thats about 100x easier
cumlord
Anything stopping snark from accepting a post req for >16 for outbound? I had a script somewhere to change settings like that but never finished it…
zzz
as drz said your best bet is just to edit i2psnark.config and restart, but you may still be foiled by max enforcement elsewhere
cumlord
That seems to work
cumlord
basically I want to be able to copy a config or send a changed setting to other snark instances on a remote system
cumlord
I’ll probably try it later, think I didn’t do this because I would have to scrape all values and send it back
zzz
oh the changelog link is in the default sidebar, in the help section. Definitely deserves to be fixed up.
dr|z3d
I put it on the homepage as an icon link.