zzz
eyedeekay, orignal, this sounds like an i2pd bug maybe??? reddit.com/r/i2p/comments/1dp7j98/automatically_restarting_i2psnark
zzz
let me look at that exception on our side
zzz
hmm, not sure if that's cause or effect
zzz
maybe get the logs
dr|z3d
could be that autostart isn't enabled?
dr|z3d
(or maybe not)
zzz
I don't know what standalone does after a disconnect. Does it retry?
snex
standalone snark handles i2p restarts just fine
zzz
then maybe it is autostart?
dr|z3d
+ snark is set to autostart by default, not sure about canon.
zzz
one thing for sure, it's not about disk or ram or heap
zzz
I rarely test standalone
zzz
any of you have a reddit acct and could help out? I don't
snex
reddit still exists?
eyedeekay
I will in about 20min
eyedeekay
OK I'm here to relay messages to reddit(was driving before)
zzz
- enable autostart on snark config page if not
zzz
- get stack trace of the snark exception from logs dir
zzz
- check i2pd logs for why it's going away
zzz
- nothing to do with ram or disk or java heap
zzz
tunnel drawing js animation: cake.i2p/file/2gvh0Qbw5B_uwaeZmV7kXjFemVYjEPdldCHHCD7h9_e4ghEG6O23/i2pmap.svg
dr|z3d
back on the map, eh zzz? :)
dr|z3d
circle packets need to be in a group, and probably tunnel lines in another (or separate groups for inbound/outbound tunnels). then you can toggle in/out and also put the packet hroup at the bottom of the svg to address z-index.
dr|z3d
also, you're plotting the circles (packets) on the lines via animation, so you don't need coords - you can lose cx="0" cy="0"
zzz
yup
dr|z3d
still looks messy with the variable size circles and country codes. way too busy.
dr|z3d
create path animation looks good.
eyedeekay
Nothing back from reddit yet.