~dr|z3d
@RN
@RN_
@StormyCloud
@T3s|4
@T3s|4_
@eyedeekay
@orignal
@postman
@zzz
%Liorar
+FreefallHeavens
+Leopold
+Xeha
+acetone
+bak83
+cancername
+cumlord
+hk
+profetikla
+uop23ip
+weko
An0nm0n
Arch
Danny
DeltaOreo
Irc2PGuest21357
Irc2PGuest21881
Irc2PGuest43426
Meow
Nausicaa
Onn4l7h
Onn4|7h
Over1
anon2
anu3
boonst
mareki2pb
not_bob_afk
plap
poriori_
shiver_
simprelay
solidx66
thetia
tr
u5657
wellicht
oh well
RN
oh?
term99
hola!, thats the only word i know, ci
RN
bleep bloop
not_bob
Oooo
not_bob
That's impressive!
not_bob
I wrote a minesweeper game that outputs the playboard in svg.
not_bob
How much hardware do you have behind that machine?
not_bob
No
not_bob
I tend to have a few min here and there.
not_bob
And, it seems to not work every time I try.
not_bob
Nice
not_bob
I may be able to go faster with what I have now.
not_bob
But, as you suggested, best to not taint the data.
not_bob
The way I'm doing it now, I precompile the list of hosts to hit before I start.
not_bob
So, I could really just split the load so it takes an hour no matter what.
not_bob
To reduce the load.
not_bob
I get that.
not_bob
If I can ever get the thing to work.
not_bob
Also, try my game :)
not_bob
Does it work?
not_bob
That means it's working as designed!
not_bob
You can't win.
not_bob
A bit like life :(
not_bob
Or, at least, my life.
not_bob
Anyway, I wrote it as a refresher on how to deal with svg images.
not_bob
And, I admit that it's evil.
not_bob
Mines are randomly placed each game. After you click...
not_bob
And it makes sure to put one under where you clicked.
not_bob
Yea...
not_bob
Heh, yeah.
not_bob
That would be better, yes.
not_bob
But, the program was the refresh svg, not to learn how to program minesweeper.
not_bob
Ahh, css to do the math.
not_bob
haha, yeah. Rotate the entire svg to do it!